Update 0.5
Hi prisoners,
The version 0.5 is live now and with it a lot of new features :
- Levels & World
Added “La Lisière”, a dedicated hub,
Expanded the first level for greater scale and exploration,
Added a hand interaction to enter the first level,
Introduced the Casino (currently includes only the slot machine),
- Gameplay
Reworked shooting system,
Major enemy overhaul,
Players can now parry their own bullets,
Parrying is now more challenging,
Enemy bullets no longer pass through walls,
Sliding rework:,
Removed physics-driven behavior,
Now follows the player camera,
Adjusted to feel more fun and responsive,
Added a QoL feature: sliding automatically triggers when landing if the slide key is held,
Added a ground pound ability,
Launches enemies into the air,
Deals light damage,
Crouching has been disabled,
- Visuals & Effects
Added new particle effects when shooting,
Updated several textures,
Added PSX-style visual filter,
Added VFX and animations for the pistol,
Added a shotgun with model and animations,
Added a cannon with model,
Added katana animations (WIP),
- Audio
Added new sound effects:
Footsteps
Jump,
Slide,
- Systems & UI
Added and fixed sliders for Volume, Sensitivity, and FOV,
They now save correctly,
Introduced a new font for the UI,
Work in Progress
Initial work on a mini-boss
That conclude the 0.5 update, of course nothing is set in stone, the polishing part will come soon. Next update should be focused even more on the base gameplay for a better game feel. That is all for us, BREAK THE CYCLE.
Files
Get CYCLE//BREAKER
CYCLE//BREAKER
Break the cycle
Status | In development |
Authors | El Muchachos, YELT |
Genre | Action, Platformer, Shooter |
Tags | 3D, First-Person, High Score, Low-poly, No AI, Singleplayer, weird |
Languages | English |
More posts
- New name5 days ago
- Patch 0.4.135 days ago
- Update 0.437 days ago
- Next 0.4 Update47 days ago
- Fix 0.352 days ago
- Announcement52 days ago
- Fix 0.252 days ago
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